DepthToSpace permutes data from the depth dimension of the input blob into spatial dimensions.
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#include <depth_to_space.hpp>
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enum | DepthToSpaceMode { BLOCKS_FIRST,
DEPTH_FIRST
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const NodeTypeInfo & | get_type_info () const override |
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| DepthToSpace (const Output< Node > &data, const DepthToSpaceMode &mode, std::size_t block_size=1) |
| Constructs a DepthToSpace operation. More...
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| DepthToSpace (const Output< Node > &data, const std::string &mode, std::size_t block_size=1) |
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bool | visit_attributes (AttributeVisitor &visitor) override |
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std::size_t | get_block_size () const |
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DepthToSpaceMode | get_mode () const |
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virtual OutputVector | decompose_op () const override |
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virtual std::shared_ptr< Node > | clone_with_new_inputs (const OutputVector &new_args) const override |
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static constexpr NodeTypeInfo | type_info {"DepthToSpace", 0} |
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DepthToSpaceMode | mode_from_string (const std::string &mode) const |
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std::size_t | m_blocksize |
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DepthToSpaceMode | m_mode |
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