class ov::pass::FakeQuantizeDecomposition¶
Overview¶
FakeQuantizeDecomposition transformation decomposes FakeQuantize layer. More…
#include <fq_decomposition.hpp>
class FakeQuantizeDecomposition: public ov::pass::MatcherPass
{
public:
// methods
OPENVINO_RTTI("FakeQuantizeDecomposition", "0");
};
Inherited Members¶
public:
// typedefs
typedef DiscreteTypeInfo type_info_t;
// methods
bool get_property(const PassPropertyMask& prop_mask) const;
void set_name(const std::string& name);
std::string get_name() const;
void set_callback(const param_callback& callback);
virtual void set_pass_config(const std::shared_ptr<PassConfig>& pass_config);
std::shared_ptr<PassConfig> get_pass_config();
bool m_transformation_callback(const std::shared_ptr<const Node>& node);
bool transformation_callback(const std::shared_ptr<const Node>& node);
virtual const type_info_t& get_type_info() const = 0;
OPENVINO_RTTI("ov::pass::MatcherPass");
MatcherPass& operator = (const MatcherPass&);
bool apply(std::shared_ptr<ov::Node> node);
template <typename T, class... Args>
std::shared_ptr<T> register_new_node(Args&&... args);
template <typename T>
std::shared_ptr<T> register_new_node(const std::shared_ptr<T>& node);
std::shared_ptr<ov::Node> register_new_node_(const std::shared_ptr<ov::Node>& node);
const std::vector<std::shared_ptr<ov::Node>>& get_new_nodes();
void clear_new_nodes();
std::shared_ptr<pattern::Matcher> get_matcher();
Detailed Documentation¶
FakeQuantizeDecomposition transformation decomposes FakeQuantize layer.
Expression from specification: if x <= min(input_low, input_high): output = output_low elif x > max(input_low, input_high): output = output_high else: output = round((x - input_low) / (input_high - input_low) * (levels-1)) / (levels-1) * (output_high - output_low) + output_low
expand brackets into round: round(x * (levels-1) / (input_high - input_low) - input_low * (levels-1) / (input_high - input_low)) div on (levels-1) and mult on (output_high - output_low) => mult on (output_high - output_low) / (levels-1)
=> round(x * (levels-1) / (input_high - input_low) - input_low * (levels-1) / (input_high - input_low)) * (output_high - output_low) / (levels-1) + output_low
This transformation doesn’t support following cases:
At least one ‘range’ input is not Constant
At least one ‘input_low’ input value greater or equal than ‘input_high’ input value