class ov::intel_gpu::ocl::D3DBufferTensor

Overview

This class represents an abstraction for GPU plugin remote tensor which is shared with Direct3D 11 buffer. The plugin object derived from this class can be obtained with D3DContext::create_tensor() call. More…

#include <dx.hpp>

class D3DBufferTensor: public ov::intel_gpu::ocl::ClBufferTensor
{
public:
    // methods

    static void type_check(const Tensor& tensor);
    operator ID3D11Buffer \* ();
};

Inherited Members

public:
    // methods

    Tensor& operator = (const Tensor& other);
    Tensor& operator = (Tensor&& other);
    void set_shape(const ov::Shape& shape);
    element::Type get_element_type() const;
    Shape get_shape() const;
    size_t get_size() const;
    size_t get_byte_size() const;
    Strides get_strides() const;
    void \* data(const element::Type type = {}) const;

    template <typename T, typename datatype = typename std::decay<T>::type>
    T \* data() const;

    bool operator ! () const;
    operator bool () const;

    template <typename T>
    std::enable_if<std::is_base_of<Tensor, T>::value, bool>::type is() const;

    template <typename T>
    const std::enable_if<std::is_base_of<Tensor, T>::value, T>::type as() const;

    static void type_check(const Tensor& tensor);

    static void type_check(
        const Tensor& tensor,
        const std::map<std::string, std::vector<std::string>>& type_info = {}
        );

    void \* data(const element::Type);

    template <typename T>
    T \* data();

    ov::AnyMap get_params() const;
    static void type_check(const Tensor& tensor);
    cl_mem get();
    operator cl_mem ();
    operator cl::Buffer ();

Detailed Documentation

This class represents an abstraction for GPU plugin remote tensor which is shared with Direct3D 11 buffer. The plugin object derived from this class can be obtained with D3DContext::create_tensor() call.

User can also obtain OpenCL buffer handle from this class.

Methods

static void type_check(const Tensor& tensor)

Checks that type defined runtime parameters are presented in remote object.

Parameters:

tensor

a tensor to check

operator ID3D11Buffer \* ()

ID3D11Buffer conversion operator for the D3DContext object.

Returns:

Pointer to underlying ID3D11Buffer interface